Course: Industrial application of virtual and augmented reality

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Course title Industrial application of virtual and augmented reality
Course code KEP/PVR
Organizational form of instruction Lecture + Tutorial
Level of course Bachelor
Year of study not specified
Semester Winter
Number of ECTS credits 4
Language of instruction Czech, English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Kropík Petr, Ing. Ph.D.
  • Šroubová Lenka, Ing. Ph.D.
Course content
Virtual, augmented, and mixed reality and its possibilities in the electrical industry. Technical equipment used in industrial practice - mobile phones, tablets, and headsets to visualize the digital world. Specific technical equipment for industrial applications. Development environments, languages, and SDKs used for working with AR/XR. Augmented reality to create industrial prototypes, digital world creation. Interaction between real and virtual worlds. Implementation of interaction between users and virtual objects in industrial applications. Creation of scenarios of interaction between reality and virtual reality. Mixed reality for the creation of digital twins of electrical equipment. Visualization of measured physical fields in mixed reality, mapping fields to physical objects. Visualization of computed physical fields of fields in mixed reality. Visualization of data from industrial and IoT sensors in mixed reality. Visualization of data from drones and other mobile data sources. Using mixed reality to visualize parameters and working zones of industrial sensors (laser, ultrasound) and robotic systems. Industrial communication protocols and their connection to mixed reality systems, real-time data transmission.

Learning activities and teaching methods
Task-based study method, Students' self-study
  • Contact hours - 26 hours per semester
  • Individual project (40) - 30 hours per semester
  • Practical training (number of hours) - 26 hours per semester
  • Preparation for comprehensive test (10-40) - 20 hours per semester
prerequisite
Knowledge
to have knowledges in mathematics for the 1st year of bachelor degree FEE
to have basics of any programming language
basic knowledge of virtual reality principles
Skills
to control commonly available computers
to have skills in mathematics on the 1st year of bachelor degree
Competences
N/A
N/A
N/A
N/A
N/A
N/A
learning outcomes
Knowledge
define the basic principles of architecture design of complex mixed reality applications and their documentation
explain the use of high-level languages in the development of mixed reality applications for electrical engineering
explain the basic techniques of creating virtual mixed reality and their implementation
explain application architectures in virtual and mixed reality
explain how mixed reality visualisation devices work
Skills
apply the acquired knowledge in the development of complex mixed reality applications focused on electrical engineering
design, create a complex application architecture for a mixed reality application and debug the application based on a verbal specification
Competences
N/A
N/A
teaching methods
Knowledge
Lecture supplemented with a discussion
Practicum
Multimedia supported teaching
Skills
Lecture with visual aids
Practicum
Discussion
Competences
Lecture with visual aids
Practicum
Students' portfolio
Project-based instruction
assessment methods
Knowledge
Test
Project
Combined exam
Skills
Project
Skills demonstration during practicum
Combined exam
Competences
Individual presentation at a seminar
Project
Recommended literature
  • Bernard Kress. Optical Architectures for Augmented-, Virtual-, and Mixed-Reality Headsets. SPIE Press (30 April 2020), 2020. ISBN 1510634339.
  • Freddy Gonzalez Milanes. The Future of Virtual Reality and Augmented Reality: A look at the potential of VR and AR to transform various industries, from entertainment to healthcare. Independently published (9 May 2023), 2023. ISBN 979-8394066603.
  • Jesse Glover, Jonathan Linowes. Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality applications. Packt Publishing (17 April 2019), 2019. ISBN 978-1838648183.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester