Lecturer(s)
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Course content
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1. - 2. Czech animated film - history, development, major works 3. - 4. Animation techniques, technological processes used in their implementation - cartoon 5. Orthodox animation 6. Total animation 7. Animated film 8. Semi-plastic movie 9. - 13. puppet movie
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Learning activities and teaching methods
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Lecture with a video analysis, Lecture with practical applications, Multimedia supported teaching, Students' portfolio, Individual study, Students' self-study, Lecture, Lecture with visual aids
- Contact hours
- 26 hours per semester
- Preparation for comprehensive test (10-40)
- 25 hours per semester
- Undergraduate study programme term essay (20-40)
- 10 hours per semester
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prerequisite |
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Knowledge |
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to provide basic knowledge of technical and technological procedures of drawing and drawing of free visualization and graphic editors to compare and analyze different artistic expressions by criteria of esthetics, semiotics and technique on basic level to reproduce knowledge about visual means suitable for animated creation to specify basic knowledge of supporting arts disciplines and options for stylization of figural motives |
Skills |
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to design visual graphics metaphors with erudition on options of animation in a few steps to describe the story through means of artistic expression to work independently and flexibly react to evaluating commentary of the teacher to show own creativity on generally assigned task, to show the will to find different artistic solutions, alter them and constructivelly evaluate |
Competences |
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N/A |
N/A |
N/A |
learning outcomes |
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Knowledge |
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Student: - lists and describes essential Czech animated film works, their history and development - explains particular animating techniques and technology procedures used in the realization of significant Czech animated films - emphasizes their specifics. |
of technological procedures in the field of animation exercises and cartoon animation or computer animation disciplines of basic pieces of czech movie and film production, its history and progress of particular animating techniques and technology procedures used in the realization of signifikant Czech aniated films of knowledge of basic animators and programators terminology, to understand the relationship between both disciplines of knowledge of basic animators and programators terminology, to understand the relationship between both disciplines about historical and contemporary style canons used in different genres of art and animated production and its styization |
Skills |
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to use basic animators techniques, procedures and programs for creative expression, to independently solve tasks consisting of sgort gags or short stories, to apply own skill for transfering interactive aplication into final shape in different formats, to be able to accept and assert in a way the evaluation and critical response, is able of own basic reflection of own work, discusses the theme and suggests the construction of a story (scenario, storyboard), uses cartoon, desktop or PC animation technology |
Competences |
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N/A |
N/A |
N/A |
teaching methods |
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Knowledge |
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Lecture |
Lecture with visual aids |
Lecture with a video analysis |
Multimedia supported teaching |
Skills |
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Individual study |
Students' portfolio |
Competences |
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Discussion |
assessment methods |
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Knowledge |
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Continuous assessment |
Skills |
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Seminar work |
Competences |
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Seminar work |
Recommended literature
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Kubíček, Jiří. Slovník pojmů z oblasti animovaného filmu : česko-anglicko-německo-francouzský, anglicko-česko-německo-francouzský, německo-česko-anglicko-francouzský, francouzsko-česko-anglicko-německý. 2., opr. vyd. V Praze : AMU, 2005. ISBN 80-7331-020-1.
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Kubíček, Jiří. Úvod do estetiky animace. Praha : Akademie múzických umění, 2004. ISBN 80-7331-019-8.
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Poš, Jan. Výtvarníci animovaného filmu.
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Špáta, J. Okamžiky radosti. Praha, 2002.
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Tibitanzl, Jiří. Panáčci na plátně. Praha : Čs. filmový ústav, 1989.
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