Course: Studio 8

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Course title Studio 8
Course code KAU/AT8
Organizational form of instruction Seminary
Level of course Master
Year of study not specified
Semester Winter and summer
Number of ECTS credits 17
Language of instruction Czech, English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Barta Jiří, Prof. akad. mal.
  • Domlátil Vojtěch, Doc. MgA.
Course content
1.-13. Assigning the topic of the semestral project (SP) Getting familiar with animated film characteristics, traditional and modern technologies. Practical use of animation techniques overview. Animated film - work technologies/procedures overview. Cartoon animation, computer animation - short units. Animation using typography. Cutout or PC animation. Presentation.

Learning activities and teaching methods
Collaborative instruction, Project-based instruction, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Seminar
  • Graduate study programme term essay (40-50) - 50 hours per semester
  • Contact hours - 208 hours per semester
  • Presentation preparation (report) (1-10) - 20 hours per semester
  • Individual project (40) - 100 hours per semester
  • Preparation for an examination (30-60) - 65 hours per semester
prerequisite
Knowledge
about planning of complex animation projects about the creation of the author's theme and its structuring into the scenario as well as the non-traditional chaining of the event on technological procedures in the field of classical animated film or computer animation about historical and contemporary style canons about advanced visual tools suitable for animated creation
Skills
plans a complex animation project and suggests its different forms, manages a team of co-workers on a joint project simulating the involvement of staff professions, formulates the theme and proposes an innovative construction of a story (storyboard, storyboard) performs an animation unit designed for Internet or TV (jingle, spot, black-out, divide, punctuation) or animated film, uses the full range of animation technologies, reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community, he is able to accept and assert in a way the evaluation and critical response
Competences
N/A
N/A
N/A
learning outcomes
Knowledge
about planning of complex animation projects about the creation of the author's theme and its structuring into the scenario as well as the non-traditional chaining of the story on technological approaches in the field of innovative animation projects using animated, puppet, fiction, computer animation and motion capture about historical and contemporary style canons on advanced visual aids suitable for animation
Skills
plans a complex animation project and suggests its different forms, manages a team of various staff professions, prepares the author's theme, or adapts the mature literary theme, performs animated film, uses the full range of animation technologies, reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community, he is able to accept and assert in a way the evaluation and critical response
Competences
N/A
N/A
N/A
teaching methods
Knowledge
Students' portfolio
One-to-One tutorial
Seminar classes
Skills
Skills demonstration
Students' portfolio
Competences
Discussion
assessment methods
Knowledge
Seminar work
Continuous assessment
Skills
Skills demonstration during practicum
Project
Practical exam
Competences
Seminar work
Recommended literature
  • krátké ukázky z mnoha animovaných filmů, které jsou charakteristické právě použitou animační technologií..
  • Bendazzi, Giannalberto. Animation : a world history. Volume 1, Foundations - the Golden age. 2016. ISBN 978-1-138-85452-9.
  • Bendazzi, Giannalberto. Cartoons : one hundred years of cinema animation. London : John Libbey, 1994. ISBN 0861964454.
  • Bendová Helena. Umění počítačových her. Praha : AMU, 2016. ISBN 978-80-7331-421-7.
  • Boček, Jaroslav. Jiří Trnka : Historie díla a jeho tvůrce. Praha : Státní nakladatelství krásné literatury a umění, 1963.
  • Dovnikovič, B. Základy kreslené animace.
  • Dutka, E. Animovaný film, Úvod do scenáristiky animovaného filmu.
  • Dutka, Edgar. Minimum z dějin světové animace. 1. vyd. V Praze : Akademie múzických umění, 2004. ISBN 80-7331-012-0.
  • Dutka, Edgar. Scenáristika animovaného filmu ; Minimum z historie české animace. Praha (1 vyd.), 2002.
  • Harryhausen, Ray, Dalton, Tony. Century of Stop-Motion Animation: From Melies to Aardman. Watson-Guptill, 2008. ISBN 0823099806.
  • Jiří Kubíček. Animace na divadle, ve filmu a v televizi. Filmová fakulta AMU, Praha, 1994.
  • Kubíček, Jiří. Slovník pojmů z oblasti animovaného filmu : česko-anglicko-německo-francouzský, anglicko-česko-německo-francouzský, německo-česko-anglicko-francouzský, francouzsko-česko-anglicko-německý. 2., opr. vyd. V Praze : AMU, 2005. ISBN 80-7331-020-1.
  • Kubíček, Jiří. Úvod do estetiky animace. Praha : Akademie múzických umění, 2004. ISBN 80-7331-019-8.
  • Pikkov, Ülo. Animasofie : teoretické kapitoly o animovaném filmu. 2017. ISBN 978-80-7331-446-0.
  • Poš, J. Český animovaný film.
  • Urc, Rudolf. Animovaný film. Bratislava : Osveta, 1980.
  • Valušiak, Josef. Základy střihové skladby. V Praze : FAMU, 2005. ISBN 80-7331-039-2.
  • Wiedemann, Julius. Animation Now!. Hong Kong : Taschen, 2007. ISBN 978-3-8228-3789-4.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester