Lecturer(s)
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Course content
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1.-13. Assigning the topic of the semestral project (SP) Getting familiar with animated film characteristics, traditional and modern technologies. Practical use of animation techniques overview. Animated film - work technologies/procedures overview. Cartoon animation, computer animation - short units. Animation using typography. Cutout or PC animation. Presentation.
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Learning activities and teaching methods
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- Practical training (number of hours)
- 100 hours per semester
- Contact hours
- 156 hours per semester
- Individual project (40)
- 40 hours per semester
- Undergraduate study programme term essay (20-40)
- 40 hours per semester
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prerequisite |
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Knowledge |
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planning a simpler multimedia project (sketches, scenarios, simple storyboards) content analysis of the topic and its structure into the scenario, technological and technical procedures of scenic installation, basic principles of project presentation, historical and contemporary stylistic canons used in the multimedia discipline, visual means suitable for multimedia |
Skills |
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plans a project for a simple documentary, reportage or short author's film, analyzes the subject and proposes the construction of the plot (screenplay, storyboard), including its unusual concatenation, manages stage preparation including lighting, audio effects and composing scenic elements, realizes a short film intended for the Internet or TV, or a mapping projection, handles simple post-production of the image (editing, post-syncs, etc.), reflects his work in historical and contemporary contexts, reflects his work in the context of professional, technical and technological procedures, presents his work to the professional community with erudition and uses simple presentation principles, is able to accept and creatively use evaluative and critical responses |
Competences |
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N/A |
N/A |
N/A |
learning outcomes |
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Knowledge |
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planning a more advanced multimedia project (sketches, scenarios, storyboards) arranged or documentary, content analysis of the topic and its structuring into a scenario and proposing simple author's topics, technological and technical procedures of scenic installation suitable for film or multimedia projection, basic principles of project presentation and its promotion, historical and contemporary stylistic canons used in the multimedia discipline, visual means suitable for multimedia |
Skills |
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plans a project for a documentary, reportage or short original film, proposes and analyzes a simpler topic, lays out the plot (screenplay, storyboard) while considering traditional compositional procedures, combines plot lines, and gradates plot tension, manages the scenic design to create the scenic space and the artistic characteristics and atmosphere of the place, realizes a film design intended for the Internet or TV, or a mapping projection, handles more advanced editing post-production of the picture (montage, juxtaposition, collision of one shot with another, post-synchronization, etc.), reflects his work in historical and contemporary contexts and justifies his judgments, reflects his work in the context of professional, technical and technological procedures, presents his work to the professional community with erudition and uses simple presentation principles, is able to accept and creatively use evaluative and critical responses |
Competences |
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N/A |
N/A |
teaching methods |
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Knowledge |
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Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills |
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Skills demonstration |
Students' portfolio |
Competences |
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Discussion |
assessment methods |
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Knowledge |
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Seminar work |
Continuous assessment |
Skills |
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Skills demonstration during practicum |
Project |
Practical exam |
Competences |
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Seminar work |
Recommended literature
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Avid DVD Authoring by Sonic User Guides. 2005.
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Avid Media Composer Guides. 2006.
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Avid 3D Animation and Graphic. 2004.
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Barthes, Roland. Světlá komora : vysvětlivky k fotografii. [1. vyd.]. Bratislava : Archa, 1994. ISBN 80-7115-081-9.
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Bendová Helena. Umění počítačových her. Praha : AMU, 2016. ISBN 978-80-7331-421-7.
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Benjamin, Walter. Umělecké dílo v době mechanické reprodukovatelnosti, In: Walter Benjamin, Dílo a jeho zdroj, str. 18 - 34. Praha, Odeon, 1979.
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Buscombe, Edward. Cinema today. London : Phaidon, 2003. ISBN 0-7148-4081-5.
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Campany, David. Art and photography. London : Phaidon, 2003. ISBN 0-7148-4286-9.
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Frascina, Francis; Harris, Jonathan. Art in modern culture : an anthology of critical texts. London : Phaidon, 1992. ISBN 0-7148-2840-8.
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Gablik, Suzi. Selhala moderna?. 1. vyd. Olomouc : Votobia, 1995. ISBN 80-85885-20-4.
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Chalupecký, Jindřich. Úděl umělce : duchampovské meditace. 1. vyd. Praha : Torst, 1998. ISBN 80-7215-050-2.
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Christov-Bakargiev, Carolyn. Arte povera. London : Phaidon, 1999. ISBN 0-7148-4556-6.
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Manovich L. The Language of New Media. The MIT Press, 1st ed. London, England; Cambridge, Massachusetts, 2002. ISBN 026212226X.
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Manovich, Lev. Software takes command extending the language of new media. New York : Bloomsbury, 2013. ISBN 978-1-62356-745-3.
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Meyer, James Sampson. Minimalism. London : Phaidon, 2000. ISBN 0-7148-3460-2.
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Osborne, Peter. Conceptual art. London : Phaidon, 2002. ISBN 0-7148-3930-2.
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Pelzer, Birgit; Francis, Mark; Colomina, Beatriz. Dan Graham. London : Phaidon, 2001. ISBN 0-7148-3964-7.
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Reckitt, Helena. Art and feminism. London : Phaidon, 2001. ISBN 0-7148-3529-3.
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Sontag, Susan. O fotografii. Vyd. 1. Praha ; Paseka, 2002. ISBN 80-7185-471-9.
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Valušiak, Josef. Základy střihové skladby. V Praze : FAMU, 2005. ISBN 80-7331-039-2.
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Verwoert, Jan; Halley, Peter; Matsui, Midori. Wolfgang Tillmans. London : Phaidon, 2002. ISBN 0-7148-4192-7.
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Ward, Frazer; Taylor, Mark C.; Bloomer, Jennifer. Vito Acconci. London : Phaidon, 2002. ISBN 0-7148-4002-5.
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Warr, Tracey. The artist`s body. London : Phaidon, 2000. ISBN 0-7148-3502-1.
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Watson, Scott; Thater, Diana; Clover, Carol J. Stan Douglas. London : Phaidon, 1998. ISBN 0-7148-3796-2.
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