Lecturer(s)
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Takáč Viktor, MgA. Ph.D.
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Mazúr Milan, MgA. Ph.D.
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Course content
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1.-13. Assigning the topic of the semestral project (SP) Getting familiar with animated film characteristics, traditional and modern technologies. Practical use of animation techniques overview. Animated film - work technologies/procedures overview. Cartoon animation, computer animation - short units. Animation using typography. Cutout or PC animation. Presentation.
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Learning activities and teaching methods
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Lecture supplemented with a discussion, Lecture with a video analysis, Collaborative instruction, Project-based instruction, Discussion, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Textual studies, Seminar
- Undergraduate study programme term essay (20-40)
- 40 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
- Individual project (40)
- 40 hours per semester
- Contact hours
- 195 hours per semester
- Team project (50/number of students)
- 50 hours per semester
- Preparation for an examination (30-60)
- 60 hours per semester
- Practical training (number of hours)
- 20 hours per semester
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prerequisite |
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Knowledge |
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about planning a more advanced multimedia arranged or documentary project, designing and analyzing author's themes, about technology and techniques for capture, including motion capture, about the technological and technical procedures of a scenic expedition suitable for film or multimedia projection, about the more advanced principles of project presentation and its promotion, about the historical and contemporary style canons used in the multimedia discipline, about visual media suitable for multimedia |
Skills |
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plans a project of documentary, a report, or a short author's film, proposes and discusses advanced and richer topics, exposes the plot, considering unconventional compositional procedures, action line combinations, and plotting tension, manages scenic expeditions to create scenic space and artistic characteristics and atmosphere of the place, performs a movie unit designed for internet or TV, or for mapping projection, can handle advanced post-production post-production (assembly, juxtaposition, single-shot collision, postsynchrony, etc.) reflects his work in historical and contemporary contexts and justifies his judgments, reflects his work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community and uses more advanced presentation principles, he is able to accept and assert in a way the evaluation and critical response |
Competences |
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N/A |
N/A |
N/A |
learning outcomes |
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Knowledge |
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about planning a more advanced multimedia arranged or documentary project, basic principles of cooperation with other staff professions in the field of audiovisual projects, designing advanced topics and analyzing them, on a wide range of technological and technical procedures for shooting and projection, about a wide range of technological and technical scenic design suitable for film or multimedia projection, including overlays in installation and interior design, on advanced principles of project presentation and its promotion, about the historical and contemporary style canons used in the multimedia discipline, on visual media suitable for multimedia and related fields |
Skills |
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plans a more advanced multimedia or documentary project, engages in the project and collaborates with other staff professions, proposes and discusses more advanced and mature author themes of projects, applies a wide array of ways of building action, including non-traditional practices, deeply manages the realization of scenic expeditions suitable for film or multimedia projection including overlaps to the installation and interior design, performs a movie unit designed for internet or TV, or for mapping projection, handles advanced post-photo editing (assembly, juxtaposition, single-shot collision, postsynchronies, etc.) presents the project in an advanced way and suggests various ways of its promotion, reflects his work in historical and contemporary contexts and justifies his judgments, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community and uses advanced presentation principles, he is able to accept and assert in a way the evaluation and critical response |
Competences |
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N/A |
N/A |
teaching methods |
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Knowledge |
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Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills |
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Skills demonstration |
Students' portfolio |
Competences |
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Discussion |
assessment methods |
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Knowledge |
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Seminar work |
Continuous assessment |
Skills |
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Skills demonstration during practicum |
Project |
Practical exam |
Competences |
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Seminar work |
Recommended literature
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Avid DVD Authoring by Sonic User Guides. 2005.
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Avid Media Composer Guides. 2006.
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Avid 3D Animation and Graphic. 2004.
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Barthes, Roland. Světlá komora : vysvětlivky k fotografii. [1. vyd.]. Bratislava : Archa, 1994. ISBN 80-7115-081-9.
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Bendová Helena. Umění počítačových her. Praha : AMU, 2016. ISBN 978-80-7331-421-7.
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Benjamin, Walter. Umělecké dílo v době mechanické reprodukovatelnosti, In: Walter Benjamin, Dílo a jeho zdroj, str. 18 - 34. Praha, Odeon, 1979.
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Buscombe, Edward. Cinema today. London : Phaidon, 2003. ISBN 0-7148-4081-5.
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Campany, David. Art and photography. London : Phaidon, 2003. ISBN 0-7148-4286-9.
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Frascina, Francis; Harris, Jonathan. Art in modern culture : an anthology of critical texts. London : Phaidon, 1992. ISBN 0-7148-2840-8.
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Gablik, Suzi. Selhala moderna?. 1. vyd. Olomouc : Votobia, 1995. ISBN 80-85885-20-4.
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Chalupecký, Jindřich. Úděl umělce : duchampovské meditace. 1. vyd. Praha : Torst, 1998. ISBN 80-7215-050-2.
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Christov-Bakargiev, Carolyn. Arte povera. London : Phaidon, 1999. ISBN 0-7148-4556-6.
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Manovich L. The Language of New Media. The MIT Press, 1st ed. London, England; Cambridge, Massachusetts, 2002. ISBN 026212226X.
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Manovich, Lev. Software takes command extending the language of new media. New York : Bloomsbury, 2013. ISBN 978-1-62356-745-3.
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Meyer, James Sampson. Minimalism. London : Phaidon, 2000. ISBN 0-7148-3460-2.
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Osborne, Peter. Conceptual art. London : Phaidon, 2002. ISBN 0-7148-3930-2.
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Pelzer, Birgit; Francis, Mark; Colomina, Beatriz. Dan Graham. London : Phaidon, 2001. ISBN 0-7148-3964-7.
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Reckitt, Helena. Art and feminism. London : Phaidon, 2001. ISBN 0-7148-3529-3.
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Sontag, Susan. O fotografii. Vyd. 1. Praha ; Paseka, 2002. ISBN 80-7185-471-9.
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Valušiak, Josef. Základy střihové skladby. V Praze : FAMU, 2005. ISBN 80-7331-039-2.
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Verwoert, Jan; Halley, Peter; Matsui, Midori. Wolfgang Tillmans. London : Phaidon, 2002. ISBN 0-7148-4192-7.
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Ward, Frazer; Taylor, Mark C.; Bloomer, Jennifer. Vito Acconci. London : Phaidon, 2002. ISBN 0-7148-4002-5.
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Warr, Tracey. The artist`s body. London : Phaidon, 2000. ISBN 0-7148-3502-1.
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Watson, Scott; Thater, Diana; Clover, Carol J. Stan Douglas. London : Phaidon, 1998. ISBN 0-7148-3796-2.
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