Course: Studio 5

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Course title Studio 5
Course code KGI/IL5S
Organizational form of instruction Seminary
Level of course Bachelor
Year of study not specified
Semester Winter and summer
Number of ECTS credits 15
Language of instruction Czech, English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Fučíková Renáta, akademický malíř
  • Mištera Josef, Doc. akademický malíř
  • Šlajch Václav, MgA. Ing.
Course content
1. Introduction, familiarization with the course of the semester, enter the subject of seminar work 2. Creation of frottage. 3. Creating collages. 4. Connecting graffiti to the media illustrations. 5. Assemblage, installation as a material basis or media illustrations 6. The project's own studio magazine - possibly in cooperation with the Academy of Josef Škvorecký 7. Consulting Magazine in the presence of designer magazines and newspapers 8. - 9. Consulting work on the magazine. 10. Submitting the studio magazine designer in the presence of magazines and newspapers, reviews, enter the next project. 12. Consultation in the presence of teacher FAV 13. Submitting work - evaluation - Preparation for exam The output from this semester will be common newspaper, magazine, the website that students and media didactic illustrations created in collaboration with students of the Faculty of Applied Sciences.

Learning activities and teaching methods
Lecture supplemented with a discussion, Project-based instruction, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Group discussion, Skills demonstration, Task-based study method, Individual study, Seminar
  • Undergraduate study programme term essay (20-40) - 65 hours per semester
  • Contact hours - 182 hours per semester
  • Presentation preparation (report in a foreign language) (10-15) - 15 hours per semester
  • Preparation for an examination (30-60) - 30 hours per semester
  • Individual project (40) - 100 hours per semester
prerequisite
Knowledge
on a broad spectrum of basic illustrating means, about their possible mutual compositional and functional relationships, about the technical and technological methods of illustrating creation, about historical and contemporary stylish canons of illustration, about gradation of narration and the creation of simple game and educational interactive elements, about designing variants of the artwork with respect to correctly linking its intended function with aesthetic criteria, about mechanism of communication with the client to determine his/her requirements, about ways of critically assessing his/her own work in a discipline context
Skills
chooses the appropriate illustrating technique with respect to the given topic, synthesizes the text part into an art abbreviation, proposes and creates simple game and edukative elements that stimulate the interaction of the reader / viewer with the work, chooses the appropriate mock-up technology and suggests the process of manufacturing the final artwork, reflects his work in historical and contemporary contexts, reflects his work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community is able to accept and use creatively the critical and critical response, submits his proposal and selection to the contracting authority and explains it with respect to specifications and the requirements, critically assesses his/her own work in the field context and style framework
Competences
N/A
N/A
N/A
learning outcomes
Knowledge
on a broad spectrum of basic illustrating means, about their possible mutual compositional and functional relationships, about the technical and technological methods of illustrating creation, about historical and contemporary stylish canons of illustration, about gradation of narration and the creation of simple game and educational interactive elements, about designing variants of the artwork with respect to correctly linking its intended function with aesthetic criteria, about mechanism of communication with the client to determine his/her requirements, about ways of critically assessing his/her own work in a discipline context, about the possibilities of full participation in the production team dealing with complex tasks, about ways to justify and defend your own design activity in relation to other members of the production team
Skills
chooses the appropriate illustrating technique with respect to the given topic, synthesizes the text part into an art abbreviation, proposes and creates simple game and edukative elements that stimulate the interaction of the reader / viewer with the work, chooses the appropriate mock-up technology and suggests the process of manufacturing the final artwork, reflects his work in historical and contemporary contexts, reflects his work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community is able to accept and use creatively the critical and critical response, submits his proposal and selection to the contracting authority and explains it with respect to specifications and the requirements, critically assesses his/her own work in the field context and style framework, explains and defends his/her choice from other members of the production team he is able to accept and assert in a way the evaluation and critical response
Competences
N/A
N/A
teaching methods
Knowledge
Seminar
Multimedia supported teaching
Task-based study method
Project-based instruction
Collaborative instruction
Individual study
One-to-One tutorial
Skills
Discussion
Skills demonstration
Students' portfolio
Competences
Discussion
assessment methods
Knowledge
Seminar work
Continuous assessment
Skills
Portfolio
Individual presentation at a seminar
Skills demonstration during practicum
Practical exam
Competences
Seminar work
Recommended literature
  • Blažej, Bohuslav. Grafická úprava tiskovin : Učebnice pro 4. roč. střední prům. školy grafické, stud. obor polygrafie. Praha : Státní pedagogické nakladatelství, 1990. ISBN 80-04-23201-9.
  • Bohatcová, Mirjam. Česká kniha v proměnách staletí. 1. vyd. Praha : Panorama, 1990. ISBN 80-7038-131-0.
  • Hlušička, Jiří. Současná světová grafika : deset brněnských bienále. Praha : Odeon, 1986.
  • Holešovský, František. Glosy k vývoji české ilustrace pro děti. Praha : Albatros, 1982.
  • Holešovský, František; Stehlíková, Blanka. Čeští ilustrátoři v současné knize pro děti a mládež. Praha : Albatros, 1989.
  • Kneidl, Pravoslav. Z historie evropské knihy : Po stopách knih, knihtisku a knihoven. Praha : Nakl. Svoboda, 1989. ISBN 80-205-0093-6.
  • Matějček, Antonín. Ilustrace : se 246 reprodukcemi. Praha : Jan Štenc, 1931.
  • Najbrt, Vladislav; Běhal, Miroslav; Potužáková, Vladislava. Redaktor v tiskárně. 1. vyd. Praha : Novinář, 1979.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester