Course: Studio 3

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Course title Studio 3
Course code KGI/KO3S
Organizational form of instruction Seminary
Level of course Bachelor
Year of study not specified
Semester Winter and summer
Number of ECTS credits 10
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Majerová Eva, MgA.
  • Kohoutová Marie, MgA.
Course content
1. Introductory lecture on comics book series and enter the semester project, multi-part comic series. 2. Proofreading theme. 3. Proofreading literary scenario. 4. Proofreading pictorial scenarios. 5. - 6. Implementation of the illustration. 7. - 8. Graphic design of the whole. 9. Addressing envelopes and links. 10. - 12. Printing, binding. 13. Submission of semester project and discussion of SP, which is composed of the own text and illustrated book for children and youth. In this semester the challenges in creating comics gradually increasing. Students are further improved through the creation of literary comics scenarios, solve their visual component, venturing into the solution of multi-part comic series, which can be solved as a series of comics book or workbooks. In both cases it is a complex solution, the student progresses through the literary theme of the script file after the final settlement, including typographic design solutions as well as links and books or workbooks, for which the student must resolve the mailbox. In support lectures in the studio, students are acquainted with successful comics series and together with the teacher analyze the structure of their operations, content and theme.

Learning activities and teaching methods
Lecture supplemented with a discussion, Lecture with a video analysis, Lecture with practical applications, Project-based instruction, Multimedia supported teaching, Skills demonstration, Individual study, Students' self-study, Lecture with visual aids, Practicum
  • Contact hours - 117 hours per semester
  • Presentation preparation (report) (1-10) - 10 hours per semester
  • Undergraduate study programme term essay (20-40) - 135 hours per semester
prerequisite
Knowledge
about a wide range of basic ways of capturing a human figure from different perspectives and a diverse range of movements, about the artistic formality of the comic genre and the compositional relationships of the picture material, the image and the fonts, about historical and contemporary style canons, about creative approaches in the search for proportions of the text and art of the comic book, designing comics scenarios with a respect to combining the function of comic and aesthetic expression
Skills
can capture the human figure from different perspectives and in a diverse range of movements, in collaboration with the scriptwriter and the director of the comic studio to create a simple comic book reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community is able to accept and use creatively the evaluating and critical responses, chooses the appropriate technology for producing the final artwork
Competences
N/A
N/A
N/A
learning outcomes
Knowledge
about a wide range of basic ways of capturing a human figure from different perspectives and a diverse range of movements, about the artistic formality of the comic genre and the compositional relationships of the picture material, the image and the fonts, about historical and contemporary style canons, about creative approaches in the search for proportions of the text and art of the comic book, designing comics scenarios with a respect to combining the function of comic and aesthetic expression, about mechanism of communication with the client to determine his/her requirements
Skills
can capture the human figure from different perspectives and in a diverse range of movements, in collaboration with the scriptwriter and the director of the comic studio to create a simple comic book reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community is able to accept and use creatively the evaluating and critical responses, chooses the appropriate technology for producing the final artwork, submit his proposal and selection to the contracting authority and justify it in the respect to the task and his/her requirements
Competences
N/A
N/A
teaching methods
Knowledge
Seminar
Multimedia supported teaching
Task-based study method
Project-based instruction
Collaborative instruction
Individual study
One-to-One tutorial
Skills
Discussion
Skills demonstration
Students' portfolio
Competences
Discussion
assessment methods
Knowledge
Seminar work
Continuous assessment
Skills
Portfolio
Individual presentation at a seminar
Skills demonstration during practicum
Practical exam
Competences
Seminar work
Recommended literature
  • Hooked on comix. 2006.
  • Blažej, Bohuslav. Grafická úprava tiskovin : Učebnice pro 4. roč. střední prům. školy grafické, stud. obor polygrafie. Praha : Státní pedagogické nakladatelství, 1990. ISBN 80-04-23201-9.
  • Matějček, Antonín. Ilustrace : se 246 reprodukcemi. Praha : Jan Štenc, 1931.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester