Lecturer(s)
|
|
Course content
|
1. Introduction to the contents of the semester and the basic principles of storyboarding. 2. Discussion of input materials. 3. Sketches of the environment and figures. 4. The composition of individual shots. 5. Samples of the final creative solution. 6. Discussion on the issue of technical scenarios. 7. - 10. Creation of technical scenarios. 11. - 13. Semester work. Presentation of examples of technical scenarios, along with examples of completed films. Discussion on semestral projects. Students get the basic principles of building a storyboard for a comics book story. Creating storyboards follows the literary scenario developed and distributes it into the pictorial script. Students find there basic environment and individual figures, which appear in the storyline and acting. Gradually create storyboards and chronology of the story, the narrative portion of divided image and text. While working on storyboards also nurtures art form of comics and its technical form. Student is familiar with the preparation of technical scenarios at the end of the semester.
|
Learning activities and teaching methods
|
Lecture with a video analysis, Lecture with practical applications, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Lecture with visual aids, Practicum
- Contact hours
- 52 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
- Undergraduate study programme term essay (20-40)
- 60 hours per semester
- Preparation for an examination (30-60)
- 10 hours per semester
|
prerequisite |
---|
Knowledge |
---|
equip drawing and coloring techniques in traditional media, reproduce the names and definitions of the basic building elements of the visual language in literatal and artistic creating,, to apply knowledge about basic litetal and comics morphology when designing the assigned task, |
Skills |
---|
make drawing sketches of their own compositional designs by hands free in basic graphic editors, develop research on the topic, to write a literary script deduced from the rules and elements of creating a story, |
Competences |
---|
N/A |
N/A |
N/A |
learning outcomes |
---|
Knowledge |
---|
about historical and contemporary style canons of the gradation of narration and the creation of simple story lines with all their particular elements, of basic principles of storyboard for comic story, |
Skills |
---|
to build on the literary scenario, divorce him in pictorial script (find the basic form of figures and the environment, create storyboards and chronology of the story, to share stories on the image and text), to develop a shooting script, to reflect his work in the context of professional, technical and technological processes, with erudition, to present own work to the professional community, |
Competences |
---|
N/A |
N/A |
N/A |
teaching methods |
---|
Knowledge |
---|
Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills |
---|
Skills demonstration |
Students' portfolio |
Competences |
---|
Discussion |
assessment methods |
---|
Knowledge |
---|
Seminar work |
Continuous assessment |
Combined exam |
Skills |
---|
Skills demonstration during practicum |
Project |
Practical exam |
Combined exam |
Competences |
---|
Seminar work |
Recommended literature
|
-
Bláha, z., Dufek, J., Cielová, H. Základní pojmy filmové a televizní dramaturgie I. díl.
-
Dutka, E. Animovaný film, Úvod do scenáristiky animovaného filmu.
-
Dutka, Edgar. Minimum z dějin světové animace. 1. vyd. V Praze : Akademie múzických umění, 2004. ISBN 80-7331-012-0.
-
Field, Syd. Jak napsat dobrý scénář : základy scénáristiky. Praha : Rybka Publishers, 2007. ISBN 978-80-87067-65-9.
-
Novotný, David Jan. Chcete psát scénář?. I., Základy dramaturgie.. Praha : Akademie múzických umění, 2000. ISBN 80-85883-52-X.
-
Propp, Vladimir J. Morfologie pohádky a jiné studie. 1. vyd. Jinočany : H & H, 1999. ISBN 80-86022-16-1.
|