Course: Studio 2

« Back
Course title Studio 2
Course code KGI/VK2S
Organizational form of instruction Seminar
Level of course Bachelor
Year of study not specified
Semester Summer
Number of ECTS credits 7
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Steker František, Doc. akademický malíř
Course content
1. Installation 2. Sound and music input 3. Performance light design, technical and industrial space, body design - human space in virtual space 4. Transmissions, film and interactive collages, the viewer to enter the user's role 5. New painting, common photography, new conceptual, new barocco, new design 6. Art and Biology Art and Camouflage Art and Genetics 7. Copy Art 8. Electrographic Art 9. Intellectual property of Art 10. Division of Environmental and creative space: cell space, human space, physical space, virtual space, real space, cyber space 11. Collective project 12. Collective presentation

Learning activities and teaching methods
Lecture with practical applications, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Individual study, Students' self-study, Lecture with visual aids
  • Contact hours - 117 hours per semester
  • Presentation preparation (report) (1-10) - 10 hours per semester
  • Undergraduate study programme term essay (20-40) - 55 hours per semester
prerequisite
Knowledge
about a wider range of basic graphic assets - font, image, shape, color, etc., about the basic parameters of a visual artwork (eg composition, relationship between its content and formal aspects), about historical and contemporary style canons about graphical tools suitable for graphic design and visual communication
Skills
in the design of graphic elements and visual systems on a given topic, uses a wider spectrum of basic graphic means, proposes surface stylization of visually processed topics and their integration into a graphically effective composition, determine the basic parameters of the visual artwork and interpret its basic starting points, critically analyzes visual manifestations, reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community he is able to accept and assert in a way the evaluation and critical response
Competences
N/A
N/A
N/A
learning outcomes
Knowledge
about a wide range of basic graphic means of expression (font, image, shape, color, etc.), about the basic parameters of a visual artwork (eg composition, relationship between its content and formal aspects), about historical and contemporary style canons about graphical tools suitable for graphic design and visual communication, designing variants with a respect to correctly linking the function and aesthetic criteria of the work
Skills
in the design of graphic elements and visual systems on a given topic, uses a wider spectrum of basic graphic means, proposes surface stylization of visually processed topics and their integration into a graphically effective composition, chooses the appropriate technology to produce the final artwork, determines the basic parameters of the visual artwork and interprets its basic starting points, critically analyzes visual expression, reflects his work in historical and contemporary contexts, reflects its work in the context of professional, technical and technological processes, with erudition, presents his work to the professional community he is able to accept and assert in a way the evaluation and critical response
Competences
N/A
N/A
teaching methods
Knowledge
Seminar
Multimedia supported teaching
Task-based study method
Project-based instruction
Collaborative instruction
Individual study
One-to-One tutorial
Skills
Discussion
Skills demonstration
Students' portfolio
Competences
Discussion
assessment methods
Knowledge
Seminar work
Continuous assessment
Skills
Portfolio
Individual presentation at a seminar
Skills demonstration during practicum
Practical exam
Competences
Seminar work
Recommended literature
  • Font. Reklamní grafika a DTP. Praha : Kafka design, 1994.
  • Novum, world of graphic design.
  • Typo, typografie, grafický design, vizuální komunikace.
  • Sylvestrová, Marta. Český filmový plakát 20. století. V Brně : Moravská galerie, 2004. ISBN 80-7027-125-6.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester