Course: Studio 11

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Course title Studio 11
Course code KVU/IM11
Organizational form of instruction Seminar
Level of course Master
Year of study not specified
Semester Winter
Number of ECTS credits 17
Language of instruction Czech, English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Merta Vladimír, Doc. akademický malíř
Course content
- setting themes for final TP (term project) - orientation and possibilities - studying the problematic; continuous lectures given by the teacher - continuous development, correction and consultation of partial atelier works - defining the content of a student's project - project aimed at interactive communication - engagement of the users, viewers, and the audience - creation, concept and visual aspect of the interactive project - preparation and consequent realization of the concept - introduction to programming (in cooperation with IT students - the task will be to design and develop simple PC game) - creating a graphic form (drafts, sketches, 3D realization, simple interactivity) - 3D graphics use for film effects, implementation of 3D to a film, programming an easy interaction - continuous corrections, consultation and development of term project (TP) - the use of the media for a non-traditional art work - leading the students to the readiness of judgment, criticism, as well as critical self-evaluation of their own work - conceiving the form chosen as the elaborated unit from the mechanical, technical and content point of view - technically well implemented elaboration with the ambition of meaningful and imaginative project solution, such as interactive, mechanical or a computer system in the frame of projects - portfolio Overview of a topic procedure during the completion of a partial part of the project: - Authorizing DVD program in the After Effect space - lecture, demonstrating the possibility of use - lecture on picture composition and colour in digital as well as film implementation - setting a topic, collective seminar, problem analysis - a guest lecture on a given topic - consultation of sketches, drawings or digital implementations of the aim - discussion over models, semi-finished video presentations or short films - compulsory seminars - cooperation with professionals from the fields of science and technology - visiting running exhibitions - seminar work on a given theme - consulting the choice of a media to finish the realization - project realization, work installation - exhibition - public presentation, defense, submission of the seminar work; individual opinion and reflection on the work done; thematic lectures in written and digital mode based on a personal view and insight

Learning activities and teaching methods
Collaborative instruction, Project-based instruction, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Seminar
  • Contact hours - 208 hours per semester
  • Presentation preparation (report) (1-10) - 20 hours per semester
  • Graduate study programme term essay (40-50) - 50 hours per semester
  • Preparation for an examination (30-60) - 65 hours per semester
  • Individual project (40) - 100 hours per semester
prerequisite
Knowledge
Previous completion of UUD/IM10 course. Knowledge of PC, experience with software for video and audio. English language skills.
learning outcomes
Students will be able to work with both software and hardware in the area of active edge of video and audio with the focus on active participation of viewers, users and the audience. The student will be able to define the content of a project, suggest several ways of solution and choose the most suitable form of realization.
teaching methods
Seminar
Multimedia supported teaching
Task-based study method
Skills demonstration
Project-based instruction
Collaborative instruction
Individual study
Students' portfolio
One-to-One tutorial
Discussion
assessment methods
Practical exam
Skills demonstration during practicum
Portfolio
Seminar work
Individual presentation at a seminar
Continuous assessment
Recommended literature
  • on-line katalogy knihoven.
  • Beránek, Petr. Digitální video v praxi : velká kniha. 1. vyd. Brno : Unis Publishing, 2001. ISBN 80-86097-63-3.
  • De Micheli, M. Avantgardy XX.století.
  • DeFleur, Melvin L.; Ball-Rokeach, Sandra J.. Teorie masové komunikace. Praha : Karolinum, 1996. ISBN 80-7184-420-9.
  • Dytrtová, K. Čas, prostor, hudba a výtvarné umění. Ústí nad Labem, 2006.
  • Eco, Umberto. Jak napsat diplomovou práci. Olomouc : Votobia, 1997. ISBN 80-7198-173-7.
  • Flusser, Vilém. Za filosofii fotografie. 1. vyd. Praha : Hynek, 1994. ISBN 80-85906-04-X.
  • Gilbert, Katharine Everett; Kuhn, Helmut. Dějiny estetiky. 1. vyd. Praha : Státní nakladatelství krásné literatury a umění, 1965.
  • Gombrich, Ernst Hans. Příběh umění. Praha : Odeon, 1992. ISBN 80-207-0416-7.
  • Hesse, Hermann. Siddhartha, 1922.
  • Kandinskij, Vasilij. Stupne, Fragment, 1994. ISBN 80-85508-20-6.
  • Klee, Paul. Čáry. 1. vyd. Praha : Odeon, 1990. ISBN 80-207-0112-5.
  • Klee, Paul. Vzpomínky, deníky, esej, Arbor Vitae, 2000.
  • Knotek, Pavel. Velká kniha skenování, úprava obrázků a tisk. 2., upr. a rozš. vyd. Brno : Unis Publishing, 2000. ISBN 80-86097-50-1.
  • Lévy, Pierre. Kyberkultura : zpráva pro Radu Evropy v rámci projektu "Nové technologie: kulturní spolupráce a komunikace". V Praze : Karolinum, 2000. ISBN 80-246-0109-5.
  • Mac Luhan, Marshall. Jak rozumět médiím : Extenze člověka. 1. vyd. Praha : Odeon, 1991. ISBN 80-207-0296-2.
  • Morganová, Pavlína. Akční umění. Olomouc : Votobia, 1999. ISBN 80-7198-351-9.
  • Neff, Ondřej. Tajná kniha o digitální fotografii. Brno : Computer Press, 2004. ISBN 80-251-0220-3.
  • Patočka, Jan. Prostor a jeho problematika. in Estetika, 1991.
  • Pešek, Jiří. Proměny času ve vztahu k bytí a jeho možnému smyslu : příspěvek k dějinám ontologického smyslu temporality. Vyd 1. Praha : Ježek, 1995. ISBN 80-85996-00-6.
  • Petříček, Miroslav. Znaky každodennosti čili krátké řeči téměř o ničem. 1. vyd. Praha : Herrmann & synové, 1993.
  • Pijoan, José. Dějiny umění. 1. Praha : Odeon, 1987.
  • Plazewski, J. Filmová řeč. Orbis Praha, 1967.
  • Sokol, Jan. Čas a rytmus 2. vydání. Praha, 2004.
  • Sokol, Jan. Malá filosofie člověka a Slovník filosofických pojmů. 4. rozš. vyd., (Ve Vyšehradu 2.). Praha : Vyšehrad, 2004. ISBN 80-7021-713-8.
  • Sokolowsky,P.,Šedivá,Z. Multimédia současnost budoucnosti. Praha, Grada, 1994.
  • Srp, K. Karel Malich. Praha, NG, 1994.
  • Štikar, Jiří. Obrazová komunikace. 1. vyd. Praha : Karolinum, 1992.
  • Vančát, Jaroslav. Tvorba vizuálního zobrazení : gnozeologický a komunikační aspekt výtvarného umění ve výtvarné výchově. Praha : Karolinum, 2000. ISBN 80-7184-975-8.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester